Metroid Classic Game Project - ReadMe File

Author: Charlie Van Abbema

Modified: 2024-11-11

0. What is the link to your project on itch.io?

  https://vanchar3.itch.io/metroid-remake
 

1. What are the controls to your game? How do we play?

  Arrowkeys for movement, x to jump, z to shoot. Down arrow key for morphball.
 

2. What creative additions did you make? How can we find them?

  N/A
 

3. Any assets used that you didn't create yourself?

  Sprite assets from https://www.spriters-resource.com/nes/metroid ripped by MisterMike
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  Vivek Kilari
 

5. Did you get help from any AI Code Assistants?

  I used ChatGPT to help me figure out things for rotations with the Zoomers in the Zoomer script.
 

6. Did you get help from any online websites, videos, or tutorials?

  I used help from stackoverflow to figure out some raycast code. I also used Unity Documentation. I also watched a video for figuring out knockback, but I was not able to implement knockback properly.
 

7. What trouble did you have with this project?

  I originally just had trouble with the tilemaps and getting it to work properly. I also had trouble figuring out the Zoomer script. I also had a lot of troubleshooting with camera settings and camerabounds.
 

8. Is there anything else we should know?

  There is knockback in my game but it does not work properly like it does in the original Metroid. In unity, variable jump height works, but with my build, the jump height is the same regardless of how long I hold down the key.
StatusReleased
PlatformsHTML5
Authorvanchar3
Made withUnity

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